Creative code · the art room

The curious garden

Fourteen plants that change minds, pressed into a herbarium you can fall into. Dive from the garden into a plant, into the tissue that makes its molecule, into the molecule, into the receptor it presses, and out into the field it leaves in a brain.

Drag to wander, scroll or pinch to dive. Science and natural history, not a how-to: a few of these plants are deadly and most are illegal. Motion is slow and respects your reduced-motion setting.

The curious garden · a herbarium you can fall into
How this was made

The botanical plates are watercolours; the plants without one yet are drawn in the site’s own pen, from code. Every deeper layer is drawn in that pen: a schematic of the tissue where the molecule is made, the real skeletal structure of the active compound (laid out with RDKit from its chemical description), the receptor it acts on, and an artist’s impression of the brain-wide state, with the measured findings in the caption. The dates are the earliest hard evidence of human use in the archaeological and chemical literature; sources are listed at the bottom of every dive.

Good to know

General references

  1. Schultes RE, Hofmann A & Rätsch C (2001). Plants of the Gods: Their Sacred, Healing and Hallucinogenic Powers, 2nd ed. Healing Arts Press.
  2. Merlin MD (2003). Archaeological evidence for the tradition of psychoactive plant use in the Old World. Economic Botany, 57, 295–323.
  3. Guerra-Doce E (2015). Psychoactive substances in prehistoric times: examining the archaeological evidence. Time and Mind, 8, 91–112.
  4. Nichols DE (2016). Psychedelics. Pharmacological Reviews, 68, 264–355.

← Back to the art room · Illustrations and interaction by Reid Robison, MD. First planted October 2026.

The curious garden